Hollow Knight Silksong Launch Triggers Steam Server Crash and Beyond
United Gaming – The long-awaited indie title Hollow Knight Silksong finally launched on September 4, 2025. Gamers worldwide rushed to play the sequel, pushing digital platforms to their limits. Demand reached such intensity that several servers, including Steam, buckled under the pressure.
On launch night, Steam struggled to handle the surge. At around 9:00 PM WIB, Steamstats recorded traffic spikes of nearly 100%. This sharp increase made it difficult for users to log in or complete purchases.
Downdetector confirmed the disruption. More than 12,600 outage reports came from the United States, with around 250 reports in Indonesia. Most gamers reported failed transactions and login errors, sparking frustration across the community.
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Twitter X quickly became a hub for complaints. Players shared screenshots of errors and joked about the chaos. Some expressed disappointment, while others saw the crashes as proof of the game’s massive popularity.
Steam wasn’t alone. PlayStation Network, Xbox Store, and Nintendo eShop also experienced technical hiccups. Each platform reported delays, connection issues, and sluggish purchase processes as gamers tried to buy the game at the same time.
The lack of pre-order access worsened the problem. Developer Team Cherry chose not to open early sales, forcing all players to purchase at launch. This decision created a massive spike in simultaneous demand, overwhelming servers worldwide.
The launch of Hollow Knight Silksong marked more than a game release. It became a historic moment in gaming, proving the franchise’s global reach. Few indie titles have ever caused such widespread server issues across multiple major platforms.