United Gaming – Star Wars Battlefront 2 still attracts a loyal player base. However, that loyalty is being tested by a serious issue. Hackers continue to disrupt the multiplayer experience. As a result, matches often become unfair and frustrating. Although developers have made efforts to stop them, cheating remains widespread. Now, the community is calling for stronger, more decisive action.
In nearly every public match, cheaters can be found. They frequently use aimbots, wallhacks, and god mode features. Consequently, regular players feel powerless and discouraged. Matches that should be competitive become completely one-sided. While some leave mid-game, others avoid the multiplayer altogether. Notably, the problem is most severe on PC servers. Even console players occasionally report suspicious behavior.
“Read More: Inazuma Eleven Teases Major Reveal Set for August 2″
Although EA has acknowledged the cheating issue, its responses often seem slow. Community members frequently express frustration online. Instead of permanent solutions, players see only temporary bans. Predictably, cheaters create new accounts and return within hours. Therefore, many fans feel that EA isn’t doing enough. They want a real commitment—not just empty promises.
Currently, Battlefront 2 uses a lightweight anti-cheat system. While it blocks some obvious hacks, many others go undetected. For this reason, players are demanding an upgrade. Many suggest stronger systems like Easy Anti-Cheat or BattlEye. However, EA hasn’t confirmed any future plans to implement them. As a result, players continue to feel exposed and vulnerable.
“Read About: Essential Nutrients for a Healthy Heart: Make Them Part of Your Daily Diet”
Because developers appear inactive, the community has stepped in. Modders have created unofficial patches and stricter private servers. These fan-led efforts aim to restore balance to the game. Although impressive, such solutions come with limitations. Community servers are smaller and not always stable. Nevertheless, they reveal the passion players still have for the game.
Due to ongoing cheating, many long-time fans are walking away. Even casual matches feel tainted by unfair play. Additionally, new players struggle to enjoy their first few games. Review sites and forums are filled with complaints. As a result, Battlefront 2’s reputation is suffering once again. Streamers avoid showcasing the game due to this negativity.
EA continues to make money through cosmetic sales. However, cheating threatens this revenue stream long-term. When players feel ignored, they stop investing time—and money. Furthermore, negative publicity could hurt future Star Wars titles. Gamers are quick to remember poor support and broken experiences. Hence, the consequences of inaction may spread beyond this game.
One major obstacle is the game’s reduced live support team. Since DICE moved to newer projects, only a skeleton crew remains. This small group cannot manage the cheating crisis effectively. Consequently, update schedules have slowed dramatically. Hackers, seeing the lack of oversight, act more boldly than ever.
To rebuild trust, developers must engage more openly. Players want regular updates and transparency. Simply knowing that solutions are in development would ease frustration. At the moment, silence is only fueling resentment. By releasing even short status notes, developers could rebuild lost goodwill. Open communication shows that the game still matters.
After its rocky launch, Battlefront 2 had earned a second chance. Years of updates and improvements revived its popularity. Unfortunately, cheating now threatens to undo that progress. Many fans view the game as one of the best Star Wars shooters ever made. If developers fail to act, that legacy may be lost forever.
The battle between developers and hackers is far from over. Nonetheless, the community remains hopeful. There is still time to save Battlefront 2’s multiplayer experience. By taking bold action, developers can restore balance and trust. Until then, players continue to fight—not only in the game, but for the game itself.